Archive for March 2013

GUI style for Tracktion 4 (colour scheme)

Tracktion 4 Editor Captivating Sound v1 color scheme

Tracktion 4 Editor Captivating Sound v1 color scheme

Some years ago, when Logic stopped supporting Windows users, I decided to go for the  Tracktion digital audio workstation software. After the software had been acquired by Mackie, updates started to become a rarity and after a while, there was no communication at all about the software by Mackie at all. It seemed to become abandonware but I kept using it, because it works fast and somehow stimulates a creative workflow as you’re not continuously changing screens and the routing flexibilities. Now after almost six years (!) of silence, the initiators have parted from Mackie, formed a new company and surprised me with the release of version 4. Just in time, as I was just about to consider a switch to Reaper…now let’s see if Tracktion can catch up with the other software out there!

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How it’s done at EA Audio Design

In this short sneak peek video, Jesse James Allen explains three basic technical models for incorporating adaptive music in games: trigger path (also horizontal resequencing), vertical mix (also vertical reorchestration) and runtime remix (a fresh term). Nice to know how it’s done at EA.

[Thanks at DutchGameMusic for the pointer]

(Dutch) Vacature Docent Sound Design voor Games

For your information, a job offer in NL for Sound Design for Games. More below the line…in Dutch!

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Austin Wintory and Tomáš Dvořák at Indievelopment in Amsterdam

Just a quick pointer about a special opportunity for those living in The Netherlands: the two acclaimed composers Austin Wintory (Journey and flOw) and Tomáš Dvořák (Machinarium) will present at the Dutch Indie Game Conference Indievelopment (25 April 2013).

Tickets are €10 (incl. lunch) and the event will take place during the Festival of Games at De Overkant, Amsterdam.

For more, visit

Live Indie Game Concert in The Netherlands

Last Saturday I visited the Live Indie Game Concert organised by DutchGameMusic. A world first! The following tracks were performed by LUDWIG:
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