Archive for September 2015

Game Audio Industry Survey 2015

Just a quick pointer to the Game Audio Industry Survey!

The game development web site, Gamasutra, recently published the results of their annual game developer salary survey. This year, the results were somewhat puzzling, with “audio” salaries coming in higher than every other discipline except “business and management.”

Part of the reason for this unexpected result is that audio, more than most other game disciplines, has a very high percentage of non-salaried freelancers, which are unaccounted for in the Gamautra survey. Gamasutra also commented on the “smaller pool of respondents,” (33 “audio professionals” completed the survey) causing the results to be “more easily skewed.”

With that in mind, Brian Schmidt et al created a survey that attempted to more accurately capture the issues of contracts, terms and compensation in game audio.

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