Tag Archive for visually impaired

Designing for a blind target audience

Some pointers for those who are about to develop for a visually disabled target audience. My main tip: ask your users, they are the best experts on what they need or do not need!

What blind gamers want the industry to know

This is a document Richard van Tol and I compiled in 2006 for the GDC’06. If you’re into the experiences of blind gamers, in relation to regular video games, it can be an interesting read. There are no conclusions, it is just a compilation. Feel free to draw your own conclusions…

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