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Captivating Sound

Sonic interaction design, game audio, music technology, beautiful sounds and the occasional laugh.

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Year

2012

  • Gluddle Nominated for Best Dutch Game 2012

    19 Nov
  • Dutch lecturers give Boot Camp in Game Design: VietJam Game Jam in Vietnam

    19 Nov
  • Gluddle Update Tickle Available Now!

    25 Oct
  • [Dutch] GameBedrijven / GameAudiobedrijven / Stageplaatsen in Nederland

    15 Oct
  • Music videos without music: GANGNAM STYLE

    8 Oct
  • Designing for a blind target audience

    18 Sep
  • People imitating Sound Effects

    11 Sep
  • Old Skool! Suzanne Ciani – Game music for Pinball Arcade Machines

    7 Aug
  • Some notes about porting an iPhone game to Android using Unity3d

    3 Aug
  • Protected: MT – Music Design for Games & Interaction – FAQ

    9 Jul
  • Oi! Gluddle 2.0 and Gluddle Lite Release – a game made by audio designers

    6 Jul
  • Grim-by-Morepolygons

    5 Jul
  • Immersive Gaming 2.0 – Immersive Sound 0.2

    26 Jun
  • Alternative History of Game Music

    11 Jun
  • GDC 2012 audio report by Sander Huiberts – Utrecht School of the Arts

    18 Apr
  • Ever wondered how blind users use the iPhone 4s?

    17 Apr
  • Game Audio Collaboration

    6 Apr
  • Sound vs. Vision & Time vs. Space (Gaver, Buxton, Bly)

    2 Apr
  • Music Games Rock – Rhythm Gaming’s Greatest Hits of All Time

    27 Feb
  • Gluddle for iPad and iPhone!

    15 Feb

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