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Captivating Sound

Sonic interaction design, game audio, music technology, beautiful sounds and the occasional laugh.

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Year

2013

  • Hearing under water…

    20 Nov
  • Audio Games – Der Elektrische Reporter (Germany)

    25 Oct
  • Play Angrier Bots – Angry Bots Audio Revisited (HKU)

    17 Oct
  • Game Sound & Immersion – Annotations

    8 Oct
  • Links Lesmateriaal Audio

    1 Oct
  • By request – IEZA framework high resolution PNG

    15 Aug
  • Blind Games – The Next Battleground in Accessibility

    7 Aug
  • Make a red hot nickel ball sing

    5 Aug
  • Interactive Music System in Crysis 2 (2011)

    30 Jul
  • Karmaflow: the world’s first Rock Opera Videogame!

    24 Jun
  • Gluddle out on Android!

    24 May
  • Tug of Gore – iPad Party Game For 4 Players

    14 May
  • Most impressive developer-composer handshake story ever (Journey)

    13 May
  • IllumiRoom

    2 May
  • Connect an Xperia to Win 7 – Mac OSX [Solved – Fix]

    28 Apr
  • Sound Inspiration – Sound Levitation and Solid Water Videos

    23 Apr
  • Music makes us dance

    17 Apr
  • The Game Developer and Audio Designer Handshake

    15 Apr
  • Unity Audio Time Saver: changing import settings for multiple audio files

    8 Apr
  • GUI style for Tracktion 4 (colour scheme)

    29 Mar
  • How it’s done at EA Audio Design

    27 Mar
  • (Dutch) Vacature Docent Sound Design voor Games

    25 Mar
  • Austin Wintory and Tomáš Dvořák at Indievelopment in Amsterdam

    8 Mar
  • Live Indie Game Concert in The Netherlands

    5 Mar
  • Availability of Compass, Gyroscope and Accelerometer in iOS devices.

    8 Feb
  • Tug of Gore

    29 Jan
  • Interactive Music Theory

    15 Jan

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