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Captivating Sound

Sonic interaction design, game audio, music technology, beautiful sounds and the occasional laugh.

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  • 2016

  • Da Veranda – Out Of Your Roof / Tweet

    5 Oct
  • Music Moves: Why Does Music Make You Move? Free online course

    26 Jan
  • International Computer Music Conference ICMC2016 (CfP and announcement)

    25 Jan
  • 2015

  • Game Audio Industry Survey 2015

    25 Sep
  • Getting Started with FMOD Unity Integration (Blok3)

    19 May
  • The Game Pulse – Timing Game Events and Music Events [PDF]

    10 Mar
  • 2014

  • Diggin’ in the Carts – Japanese Video Game Music History

    8 Oct
  • Beep: A Documentary History of Video Game Sound

    19 Aug
  • Recent posts about sound and music you should definitely read

    14 Jul
  • Game Audio Collaboration Continued – The Handshake

    23 Feb
  • 2013

  • Game Sound & Immersion – Annotations

    8 Oct
  • Links Lesmateriaal Audio

    1 Oct
  • Music makes us dance

    17 Apr
  • Live Indie Game Concert in The Netherlands

    5 Mar
  • 2012

  • [Dutch] GameBedrijven / GameAudiobedrijven / Stageplaatsen in Nederland

    15 Oct
  • Oi! Gluddle 2.0 and Gluddle Lite Release – a game made by audio designers

    6 Jul
  • Immersive Gaming 2.0 – Immersive Sound 0.2

    26 Jun
  • 2011

  • NLN-player: interactive music

    5 May
  • PhD Thesis Captivating Sound: the Role of Audio for Immersion in Games

    2 Feb
  • 2010

  • Various sound resources for game design and interaction design students

    14 Sep
  • 2009

  • Lecture at Festival of Games

    14 Jun
  • Game Audio Lab featured on AES International Conference: Audio for Games 2009

    16 Feb
  • 2008

  • Popmuziek in games (Dutch post)

    2 Feb

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